Please use this identifier to cite or link to this item: https://dspace.ctu.edu.vn/jspui/handle/123456789/45373
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dc.contributor.advisorTrần, Công Án-
dc.contributor.authorLý, Linh Kiệt-
dc.date.accessioned2021-03-02T03:49:32Z-
dc.date.available2021-03-02T03:49:32Z-
dc.date.issued2021-
dc.identifier.otherB1606994-
dc.identifier.urihttps://dspace.ctu.edu.vn/jspui/handle/123456789/45373-
dc.description68 Trvi_VN
dc.description.abstractNowadays, because of the development of technology, more and more people play computer games as a kind of entertainment. Therefore, the video game industry is growing and releases many kinds of games. In many games where the players have to confront the NPC, the developers integrate AI so that the NPC can behave automatically without a human controlling it. However, the phrase “AI” which everyone uses is vast in scope, people who are not familiar with game development may think that the “AIs” can actually work on their own without requiring human intelligence. However, in most of the video games, the AIs actually work by processing based on each case which the developer already guides with algorithms, they do not need to learn to work. In this research, the product of this project which is a first-person shooting game will be integrated with Unity AI using algorithms so they can work on their own. Using the result, we can see the way AI works in video games.vi_VN
dc.language.isoenvi_VN
dc.publisherTrường Đại Học Cần Thơvi_VN
dc.subjectCÔNG NGHỆ THÔNG TINvi_VN
dc.titleUSING AI IN GAME DEVELOPMENT IN UNITY MODULE: UNITY-AI ENGINEvi_VN
dc.typeThesisvi_VN
Appears in Collections:Trường Công nghệ Thông tin & Truyền thông

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