Please use this identifier to cite or link to this item: https://dspace.ctu.edu.vn/jspui/handle/123456789/45373
Title: USING AI IN GAME DEVELOPMENT IN UNITY MODULE: UNITY-AI ENGINE
Authors: Trần, Công Án
Lý, Linh Kiệt
Keywords: CÔNG NGHỆ THÔNG TIN
Issue Date: 2021
Publisher: Trường Đại Học Cần Thơ
Abstract: Nowadays, because of the development of technology, more and more people play computer games as a kind of entertainment. Therefore, the video game industry is growing and releases many kinds of games. In many games where the players have to confront the NPC, the developers integrate AI so that the NPC can behave automatically without a human controlling it. However, the phrase “AI” which everyone uses is vast in scope, people who are not familiar with game development may think that the “AIs” can actually work on their own without requiring human intelligence. However, in most of the video games, the AIs actually work by processing based on each case which the developer already guides with algorithms, they do not need to learn to work. In this research, the product of this project which is a first-person shooting game will be integrated with Unity AI using algorithms so they can work on their own. Using the result, we can see the way AI works in video games.
Description: 68 Tr
URI: https://dspace.ctu.edu.vn/jspui/handle/123456789/45373
Appears in Collections:Trường Công nghệ Thông tin & Truyền thông

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